beginterrainscript; 

variables;

body;

beginstate INIT_STATE;
	break;

beginstate START_STATE;
break;

beginstate STEP_INTO_SPOT_STATE;

	if(get_terrain(my_loc_x(),my_loc_y()) != 0)
		set_terrain(my_loc_x(),my_loc_y(),0);

	if(get_flag(14,1) == 0){
		if(party_size() == 1)
			message_dialog("Hunh-- these runes aren't etched in very well at all.  If I step on them, they disperse!","");
		if(party_size() > 1)
			message_dialog("Hunh-- these runes aren't etched in very well at all.  If we step on them, they disperse!","");
		set_flag(14,1,1);
	}

break;
